RPG Maker VX Ace

Interactive Exhibit Design Part 4 – Playing Games

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This is the last of four blog posts dedicated to last winter’s Interactive Exhibit Design course. This set of projects incorporated games and elements of play to encourage visitors to engage with past events.

Laura Walter designed a board game that took players through the entire course of human history. To add an extra layer of interaction, Laura used the Layar app to present players with audio and visual questions that determined whether or not they would advance on the board.

Gianluca Mazzanti and Riley Nowokowski built an exhibit that would give children an opportunity to learn about the social impact of car culture by driving a remote control car over a switch. The switch was connected to a computer through a Makey Makey and would play vintage car commercials when activated.

Joe Fonseca used RPG Maker VX Ace to build his own computer game to take players through various eras of East Asian history. By playing the main character, you can travel back in time to discover important facts about the past while eluding ghosts that will send you back to the present.